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Video Game Designers

C#

Image by Sigmund

01

Game Manager for Pixel Asteroids.

This script will allow the player to go to the next level, and allows for UFOs to spawn.

02

Asteroid Script.

Applies an initial force and torque to the asteroids, as well as handling screen wrapping. The script also handles the animations, sounds, and how the asteroids are broken up or destroyed.

Image by Bryan Goff
Spaceship

03

Spaceship Script.

Deals with the spaceships movement, health and lives, screen wrapping, bullets, UI, game over and some audio.

04

UFO Script.

Deals with shooting a bullet and moving towards the player, and spawning and respawning the ship when hit.

Spaceships
Image by Lorenzo Herrera

05

Game Manager for Echoes Of The Past.

Deals with spawning zombies and progressing through rounds.

06

Zombie Script.

Deals with zombie animation, movement to player, health and death of the zombies, spawning random drops from the zombie, and attacking the player.

Image by julien Tromeur
Image by Alex Mecl

07

Mystery Box Script.

Deals with the box animations, finding and displaying random guns, and moving the box to a new random location. 

08

Save Manager Script.

A singleton instance of a save manager that can save data to a JSON file, and also read from the JSON file.

Image by Brent Dalling
Image by Kevin Schmid

09

Tank AI.

This is a whole project download where you can see the different type of AI the team I worked with implemented in this small game. The base game was given by the lecturer but the scripts in the folder RGLM were made by the team.

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